New GameFi project SpaceCatch raised 2,2m USD in 2 public rounds. What comes next?
We are proud to celebrate this significant milestone! The game SpaceCatch has successfully raised 2.2 million USD in its public token pre-sale of $CATCH. This is a truly significant milestone and an important stepping stone. But what stands behind this tremendous success? Today, we will summarize all the crucial points that made this success possible.
1. SpaceCatch Game
SpaceCatch is a classic mobile game with augmented reality and geolocation support, similar to the world-famous game Pokémon GO. However, unlike this renowned game, SpaceCatch offers much-improved combat mechanics, an engaging storyline, and, last but not least, the implementation of play-to-earn and move-to-earn concepts.
2. $CATCH utilities
The $CATCH token will be required in the game for various tasks and will serve as an in-game premium currency, similar to non-crypto mobile games. Statistics from recent years indicate that players spend an average of $50 annually on such microtransactions in mobile games. Crypto players tend to spend significantly more on blockchain games.
Thanks to these revenues and the fact that $CATCH is not used as an in-game reward token, with its inflation being significantly limited, several factors exert pressure on its long-term value growth.
3. Finished product
Another crucial factor for success is that, unlike the competition, SpaceCatch already has its mobile game almost entirely ready. The game has been in development for a year and a half and is currently in the closed beta phase. The open beta is planned for Q1 2024, with the full version of the game expected in Q2 2024.
A negative trend in gaming projects is to release a product first and only later, if at all, refine and improve it over several years. However, we adhere to the motto “product first,” giving SpaceCatch a high reputation in the crypto community. This, once again, increases the demand for the $CATCH token, which has the potential to become a leader in the GameFi project space.
4. Experienced, fully KYCed team
The game SpaceCatch is developed by the professional game studio Pixelfield, which has collaborated with world-renowned brands and creators. The team behind the game is complemented by experienced individuals from the crypto sector.
5. ICOHOLDER rating
The popular platform focused on new projects, IcoHolder, has awarded the SpaceCatch project with the highest rating among all projects in recent years. This is a prestigious recognition as the evaluation process involves a thorough analysis of various details.
What comes next?
The plan is to conduct one final pre-sale phase where investors will have the last opportunity to purchase $CATCH tokens at a discounted price. This concluding sale is tentatively scheduled for February. Following this round, the intention is to list the token on an exchange. Given that many existing tokens and projects in the GameFi sector lack a game or, if they do, it’s not at the same high level as SpaceCatch, the project could find itself in a unique position. In the event of success in this sector, the potential price increase for $CATCH could reach thousands of percent.
However, the team is focused on long-term goals and project quality. They plan to carefully manage the token’s introduction to ensure it doesn’t happen too soon before it has real utility. Their vision is centred on the long-term impact of cryptocurrencies in the gaming industry, rather than short-term gains. They see cryptocurrencies and their technology as tools that open up new possibilities for players and aim to explore and offer these possibilities to gamers.
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