“Death Stranding 2: A Journey Beyond Human Connection”
In a world where human connection has become a distant echo of the past, “Death Stranding 2: On the Beach” emerges as a beacon of hope and despair. The sequel to Hideo Kojima's enigmatic title, promises to take players on a journey that defies reality, emotion and logic.
Sam Porter Bridges' journey is renewed with a mission that goes beyond the borders of the old UCA, facing supernatural enemies and unpredictable conditions. The narrative is interwoven with the return of well-known characters such as Fragile, played by Léa Seydoux, and the introduction of new faces that promise to deepen the complexity of the "Death Stranding" universe.
The game, which will be released in 2025 exclusively for PS5, has generated unprecedented anticipation. The trailers show a world even more ambitious than its predecessor, with challenging environments and a story that dares to question the very essence of our existence.
The reception of “Death Stranding” the first installment was mixed, with many praising its originality and others criticizing its gameplay. In terms of sales, the game had a successful commercial performance. As of December 31, 2020, six months after its release on PC, “Death Stranding” generated approximately €23 million. As of March 2021, it has sold more than 5 million units worldwide, including PlayStation 4 and PC. By November 2022, the game celebrated the sale of 10 million copies, adding those of the original launch on PlayStation 4 and those of the Director's Cut edition on PlayStation 5 and PC.
These figures reflect positive acceptance in the market and suggest that Hideo Kojima's innovative proposal found a considerable audience despite divided opinions.
Kojima Productions has confirmed that “Death Stranding 2: On the Beach” will not only be a visual and narrative experience, but also an exploration of what it means to be human in a post-apocalyptic world. The question that resonates is: Should we have connected?
“Death Stranding 2: On the Beach” will once again use the Decima Engine, a graphics engine developed by Guerrilla Games. This engine was previously used in games such as “Horizon: Zero Dawn” and “Horizon Forbidden West.” For “Death Stranding 2,” the Decima Engine is expected to take advantage of the power of the latest generation of consoles to offer greater detail in the characters, costumes, and physics of complex elements such as tar. In addition, Epic Games' Metahuman technology, which is part of Unreal Engine 5, has been integrated to create more realistic faces and facial animations.
Hideo Kojima is working on several exciting projects that promise to continue revolutionizing the video game industry. Currently, he is developing 'OD' for Xbox Games Studios, a project that seeks to break down the barriers between cinema and video games. Additionally, he is involved in the production of a film about 'Death Stranding' and the anticipated sequel 'Death Stranding 2: On the Beach'.
Kojima has also announced a new action-spy game that, true to his style, will integrate cinematic elements to create a unique interactive experience. This project, known under the codename PHYSINT, is presented as a completely new and original IP.
With these projects, Kojima continues to demonstrate his talent and innovative vision, keeping the community of gamers and film fans in anticipation of what is to come.
With a mix of excitement and anticipation, the world waits to see how “Death Stranding 2” redefines the video game genre and the way we experience interactive stories. Will this be the title that solidifies Kojima's legacy as one of the great visionaries of our era?