Gomble

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2 Mar 2024
49

Introduction
Vision Paper V1.0
1. Introduction
Through this vision paper, we aim to outline our approach on creating an ecosystem that maximizes the core enjoyment of games through enhanced GX (Gaming Experience). The GX that GOMBLE pursues is a term that encompasses not only in-game experiences but also all the internal and external elements beyond games.
Experiencing the adrenaline rush of discovering the ultimate loot in World of Warcraft, outplaying the opponent in a tight game in Valorant, or pulling an all-nighter to boast about achieving a new high score in Gardenscapes are all unparalleled gaming experiences that captures the true essence of gaming. The core of GX lies primarily in the following three elements:
“Dynamic Change”
“Reversal Opportunity”
“Simplicity”
“Dynamic Change”: Prerequisite for immersive games
Playing Minesweeper with identical mine distributions or playing Starcraft against a static AI would inevitably lead to ‘boredom’ after only a few games. In contrast, playing golf offers unique experiences per each shot, shaped by dynamic and ever-changing external factors such as wind, terrain, and weather conditions. At every moment of gameplay, we must instill a sense of “change” to create excitement and anticipation for what lies ahead, keeping users engaged.
“Reversal Opportunity”: Catalyst for tension and excitement
In the realm of sports, the greatest competitions are often characterized by unexpected turnarounds, wherein the team initially trailing manages to secure victory through dynamic elements. The potential for a 'reversal' puts pressure on the winning team to maintain their lead, motivates the pursuing team to seize the advantage, and also stimulates the crowd to engage with the unexpected outcome. We aim to incorporate this excitement into games to provide opportunities for comebacks.
“Simplicity” - Games for Everyone
While the two abovementioned elements are essential prerequisites for fun, simplicity is an optional factor that adds to scalability. At GOMBLE, we draw comparisons between soccer and casual games, as well as baseball and RPGs. While baseball and soccer are both fun sports, their scalability varies depends on the level of simplicity. Soccer, with its straightforward and easily grasped rules, stands as the most-watched sport globally. In contrast, baseball, requiring time to comprehend its intricate and detailed rule sets, appeals to a relatively narrower audience. Despite the depth of strategic choices gamers may employ, games should be intuitive to ensure broad appeal, as the saying goes: “One minute to learn, a lifetime to master.” For example, Flappy Bird gained global popularity with its simple concept and comprehensible rules, making it accessible to everyone. To make games for everyone, GOMBLE prioritizes creating engaging and accessible gaming experiences with a focus on 'simplicity.'
[Challenges] Conventional Commercialization of the gaming industry is jeopardizing joy from gaming.
However, excessive commercialization is jeopardizing the true joy of gaming. Games are becoming more commercialized as companies prioritize profit over core gameplay because of intensifying marketing competition and rising user acquisition costs. Gaming companies are forced to flood screens with advertisements and integrate in-app features for every play in response to the rise in costs, thereby compromising the overall GX.
Through our extensive experience in game development, we have pinpointed the elements that create the core of gaming and have dedicated ourselves to crafting games that truly capture the essence of gaming.
[Solution] Creating a democratized ecosystem for people to enjoy and benefit from the true joy of gaming
Driven by the need for revenue, game developers resort to undermining GX with intrusive ads. However, the revenue derived from these actions end up in the hands of intermediary platforms charging high fees.
Through our extensive experience in game development, we have pinpointed the elements that create the core of gaming and have dedicated ourselves to crafting games that truly capture the essence of gaming.
Our overarching goal is to cultivate an ecosystem where the enhanced GX fosters a gathering of developers and users. By bringing together a substantial community, we can foster a robust ecosystem where games can be promoted and enjoyed without relying on conventional advertising. This vision is centered around democratizing the ecosystem, ensuring that those who genuinely contribute to the gaming experience are the primary beneficiaries.

Throughout this vision paper, we will delver further into our vision and explore the diverse dimensions that constitute this vision.Introduction


Vision Paper V1.0

1. Introduction

Through this vision paper, we aim to outline our approach on creating an ecosystem that maximizes the core enjoyment of games through enhanced GX (Gaming Experience). The GX that GOMBLE pursues is a term that encompasses not only in-game experiences but also all the internal and external elements beyond games.
Experiencing the adrenaline rush of discovering the ultimate loot in World of Warcraft, outplaying the opponent in a tight game in Valorant, or pulling an all-nighter to boast about achieving a new high score in Gardenscapes are all unparalleled gaming experiences that captures the true essence of gaming. The core of GX lies primarily in the following three elements:

  1. 1.“Dynamic Change”
  2. 2.“Reversal Opportunity”
  3. 3.“Simplicity”

“Dynamic Change”: Prerequisite for immersive games

Playing Minesweeper with identical mine distributions or playing Starcraft against a static AI would inevitably lead to ‘boredom’ after only a few games. In contrast, playing golf offers unique experiences per each shot, shaped by dynamic and ever-changing external factors such as wind, terrain, and weather conditions. At every moment of gameplay, we must instill a sense of “change” to create excitement and anticipation for what lies ahead, keeping users engaged.

“Reversal Opportunity”: Catalyst for tension and excitement

In the realm of sports, the greatest competitions are often characterized by unexpected turnarounds, wherein the team initially trailing manages to secure victory through dynamic elements. The potential for a 'reversal' puts pressure on the winning team to maintain their lead, motivates the pursuing team to seize the advantage, and also stimulates the crowd to engage with the unexpected outcome. We aim to incorporate this excitement into games to provide opportunities for comebacks.

“Simplicity” - Games for Everyone

While the two abovementioned elements are essential prerequisites for fun, simplicity is an optional factor that adds to scalability. At GOMBLE, we draw comparisons between soccer and casual games, as well as baseball and RPGs. While baseball and soccer are both fun sports, their scalability varies depends on the level of simplicity. Soccer, with its straightforward and easily grasped rules, stands as the most-watched sport globally. In contrast, baseball, requiring time to comprehend its intricate and detailed rule sets, appeals to a relatively narrower audience. Despite the depth of strategic choices gamers may employ, games should be intuitive to ensure broad appeal, as the saying goes: “One minute to learn, a lifetime to master.” For example, Flappy Bird gained global popularity with its simple concept and comprehensible rules, making it accessible to everyone. To make games for everyone, GOMBLE prioritizes creating engaging and accessible gaming experiences with a focus on 'simplicity.'

[Challenges] Conventional Commercialization of the gaming industry is jeopardizing joy from gaming.

However, excessive commercialization is jeopardizing the true joy of gaming. Games are becoming more commercialized as companies prioritize profit over core gameplay because of intensifying marketing competition and rising user acquisition costs. Gaming companies are forced to flood screens with advertisements and integrate in-app features for every play in response to the rise in costs, thereby compromising the overall GX.
Through our extensive experience in game development, we have pinpointed the elements that create the core of gaming and have dedicated ourselves to crafting games that truly capture the essence of gaming.

[Solution] Creating a democratized ecosystem for people to enjoy and benefit from the true joy of gaming

Driven by the need for revenue, game developers resort to undermining GX with intrusive ads. However, the revenue derived from these actions end up in the hands of intermediary platforms charging high fees.
Through our extensive experience in game development, we have pinpointed the elements that create the core of gaming and have dedicated ourselves to crafting games that truly capture the essence of gaming.
Our overarching goal is to cultivate an ecosystem where the enhanced GX fosters a gathering of developers and users. By bringing together a substantial community, we can foster a robust ecosystem where games can be promoted and enjoyed without relying on conventional advertising. This vision is centered around democratizing the ecosystem, ensuring that those who genuinely contribute to the gaming experience are the primary beneficiaries.
Throughout this vision paper, we will delver further into our vision and explore the diverse dimensions that constitute this vision.

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