GAM3 Awards finalist Overview by Bitmetis, Which One Is Your Favorite?
Big Time
Big Time is a free-to-play multiple ARPG game with an open world exploration element developed by Big Time Studios. Big Time puts a lot of work in building a world of mysterious dungeons for players to conquer together at a number of 6 maximum. This game encourages players to discover those dungeons repeatedly to gain more NFT items, which leads to inevitable repeated play. Though the repeated gameplay is very common in the current multiple ARPG game structure, Big Time still puts some effort into avoiding it. Repeated play will not likely lead to a decline in the player's desire to play, because each dungeon in Big Time is randomly generated according to the procedure.Big time has received financing of up to US $10.3 million from OKX, Alameda Research, FBG Capital and other industry giants. Big Time released its beta test before and it’s still in progress. Its tens of millions of investments and AAA-level production make it one of the most potential projects. Big time was nominated for Game of the Year, Best Action game, Best Adventure game, Best RPG, Best Graphics and Best Multiplayer Game.
MetalCore
MetalCore is a TPS/FPS game with PVP faction war and open world exploration mechanics developed by studio 369. Studio 369 is a fully experienced team with members that have been involved in many famous game franchises such as Gears of War and Mortal Kombat. Metalcore received a total of $15 million from investors including Animoca Brands, Immutable capital. Strong funds and strong background support have laid a solid foundation for Metalcore. MetalCore brings an unique gameplay experience for the players compared to the similar games in the web3 field. The 50 vs 50 faction war PvP mode even reminds me of PlanetSide2 and Battlefield. As for the PvE mode, MetalCore provides an open world for players to discover. Once the players reach level 4, they will be allowed to participate in the 50 vs 50 faction war as the following mentioned. There will be a TGE event in the Q4 2022, that is, in the near future. MetalCore was nominated for Best Action Game, Best Shooter Game, Best Graphics, Best Multiplayer and Best Esports Game.
The Harvest
The Harvest is an AAA TPS game with MOBA and Battle Royale elements based on UnrealEngine. The harvest was invested by Goat Capital, Amber, GeekCartel and others.
The team behind The harvest is composed of former employees of famous game companies such as Take 2, Ubisoft and Konami. The overall gameplay of The Harvest was basically a teamwork TPS experience. Players will be set in a group of three and compete with other three teams. The goal of winning is just like the game’s name: Harvesting essence, and the team that harvests the most essence will triumph. $HAR is the main token of The Harvest. The players earn $HAR through the level-up system or special rewards. Also, this token is available on the market. The most unique and exclusive NFT’s of the game can be only purchased with $HAR. The Harvest was nominated for Game of the Year.
Earth From Another Sun
Earth From Another Sun (EFAS) is an upcoming Metaverse project with FPS and Open-World exploration elements built on Solana. EFAS is an endless, procedurally generated Metaverse like NoManSky, where players could truly live their web3 life. As the official claims, this game is not a P2E game but a utility token-driven game. Players need to envision the upcoming token as gold in WOW or a currency in a well made game instead of simply buying tokens and selling, which draws a long-lasting vision for this game. EFAS is still in progress and there will be a token that players can earn and trade in the third-party market.EFAS received a total of $4.5 million in investments from industry giants such as Solana Ventures, Alameda Research and LightSpeed Venture Partners. Earth From Another Sun was nominated for Best Adventure Game and Best Shooter Game.
Delysium
Delysium is a Free to Play TPS MMO game with open world exploration elements developed by rct AI, a technology company incubated by Y-Combinator. There are currently three main gameplay modes: Battle Royale, Casual Royale and Arena Royale. The Casual Royale is a free experience and the other two modes are paid experiences. Delysium’s UGC (User-Generated Content) features allow players to customize their on-chain incentives, game assets and gameplay experience. The current gameplay shows that it’s a very typical Battle Royale-based game just like the well-known web2 game PUBG.
The team behind Delysium is composed of a group of members who are highly experienced in the game industry. The EP, Bo Mei, has been working for riot as the leading producer for almost 8 years. Unlike other complicated dual-token models, Delysium takes $DES as the only token and it will carry as much value as it can.
Delysium received a huge financing amount of $10 million from investors including Anthos Capital, Immutable and other industry giants. Delysium was nominated for Best Shooter Game.
Cards of Ethernity
Cards of Ethernity is a digital collectible competitive card play-and-earn game developed by Aether Games. Aether Games claims that they are a hollywood-level asset production studio with members involved in game industry giants like Blizzard, Ubisoft. Cards of Ethernity has both PvP and PvE modes and it’s a multi-chain game. Aether Game is not limited to creating a single game, but creates its own web3 game ecosystem. The main token of the game, AEG$ token, will be shared in every game under the Aether Game ecosystem. Card games are always a good choice, even in the middle of a bear market, not to mention it’s a game with proper tokenomics and fine gameplay. The craft upgrade system allows players to use $AEG to craft new cards and three cards can be merged into a greater one. Every card has its own rarity, the value provided by the card is proportional to its rarity.
Cards of Ethernity was nominated for Best Strategy Game and Best Card Game.
Blast Royale
Blast Royale is a Battle Royale game with brawler elements based on mobile platforms.
There are two game modes: Battle Royale and upcoming Deathmatch. The overall gameplay is simple but still very attractive, players can gather weapons in the large Battle Royale map and use them to defeat their enemies. Those weapons that the player gathered was pre-selected before the match. Players earn rewards based on their ranking in a match, higher ranking they made, bigger reward they gain. Unlike other Battle Royale games, Blast Royale finds a new way to achieve a better Battle Royale game experience,that is, the brawler elements. Especially when it is a mobile game, the brawler elements makes it even more suitable for the mobile platforms. Blast Royale uses a dual-token model, $BLST is the main token and will be accompanied by the secondary token $CS. The $BLST holders eventually will be able to stake them in the Treasury in exchange for certain benefits.Blast Royale has raised $5 million from industry giants such as Animoca Brands and Mechanism Capital. Blast Royale was nominated for Best Mobile Game.