Data Types - JavaScript Programming Language - Fundamentals
Data types
A value in JavaScript is always of a certain type. For example, a string or a number.
There are eight basic data types in JavaScript. Here, we’ll cover them in general and in the next chapters we’ll talk about each of them in detail.
We can put any type in a variable. For example, a variable can at one moment be a string and then store a number:
// no error let message = "hello"; message = 123456;
Programming languages that allow such things, such as JavaScript, are called “dynamically typed”, meaning that there exist data types, but variables are not bound to any of them.
Number
let n = 123; n = 12.345;
The number type represents both integer and floating point numbers.
There are many operations for numbers, e.g. multiplication *
, division /
, addition +
, subtraction -
, and so on.
Besides regular numbers, there are so-called “special numeric values” which also belong to this data type: Infinity
, -Infinity
and NaN
.
Infinity
represents the mathematical Infinity ∞. It is a special value that’s greater than any number.- We can get it as a result of division by zero:
alert( 1 / 0 ); // Infinity
- Or just reference it directly:
alert( Infinity ); // Infinity
NaN
represents a computational error. It is a result of an incorrect or an undefined mathematical operation, for instance:
alert( "not a number" / 2 ); // NaN, such division is erroneous
NaN
is sticky. Any further mathematical operation onNaN
returnsNaN
:
alert( NaN + 1 ); // NaN alert( 3 * NaN ); // NaN alert( "not a number" / 2 - 1 ); // NaN
- So, if there’s a
NaN
somewhere in a mathematical expression, it propagates to the whole result (there’s only one exception to that:NaN ** 0
is1
).
Mathematical operations are safe
Doing maths is “safe” in JavaScript. We can do anything: divide by zero, treat non-numeric strings as numbers, etc.
The script will never stop with a fatal error (“die”). At worst, we’ll get NaN
as the result.
Special numeric values formally belong to the “number” type. Of course they are not numbers in the common sense of this word.
We’ll see more about working with numbers in the chapter Numbers.
BigInt
In JavaScript, the “number” type cannot safely represent integer values larger than (253-1)
(that’s 9007199254740991
), or less than -(253-1)
for negatives.
To be really precise, the “number” type can store larger integers (up to 1.7976931348623157 * 10308
), but outside of the safe integer range ±(253-1)
there’ll be a precision error, because not all digits fit into the fixed 64-bit storage. So an “approximate” value may be stored.
For example, these two numbers (right above the safe range) are the same:
console.log(9007199254740991 + 1); // 9007199254740992 console.log(9007199254740991 + 2); // 9007199254740992
So to say, all odd integers greater than (253-1)
can’t be stored at all in the “number” type.
For most purposes ±(253-1)
range is quite enough, but sometimes we need the entire range of really big integers, e.g. for cryptography or microsecond-precision timestamps.BigInt
type was recently added to the language to represent integers of arbitrary length.
A BigInt
value is created by appending n
to the end of an integer:
// the "n" at the end means it's a BigInt const bigInt = 1234567890123456789012345678901234567890n;
As BigInt
numbers are rarely needed, we don’t cover them here, but devoted them a separate chapter BigInt. Read it when you need such big numbers.
Compatibility issues
Right now, BigInt
is supported in Firefox/Chrome/Edge/Safari, but not in IE.
You can check MDN BigInt compatibility table to know which versions of a browser are supported.
String
A string in JavaScript must be surrounded by quotes.
let str = "Hello"; let str2 = 'Single quotes are ok too'; let phrase = `can embed another ${str}`;
In JavaScript, there are 3 types of quotes.
- Double quotes:
"Hello"
. - Single quotes:
'Hello'
. - Backticks:
`Hello`
.
Double and single quotes are “simple” quotes. There’s practically no difference between them in JavaScript.
Backticks are “extended functionality” quotes. They allow us to embed variables and expressions into a string by wrapping them in ${…}
, for example:
let name = "John"; // embed a variable alert( `Hello, ${name}!` ); // Hello, John! // embed an expression alert( `the result is ${1 + 2}` ); // the result is 3
The expression inside ${…}
is evaluated and the result becomes a part of the string. We can put anything in there: a variable like name
or an arithmetical expression like 1 + 2
or something more complex.
Please note that this can only be done in backticks. Other quotes don’t have this embedding functionality!
alert( "the result is ${1 + 2}" ); // the result is ${1 + 2} (double quotes do nothing)
We’ll cover strings more thoroughly in the chapter Strings.
There is no character type.
In some languages, there is a special “character” type for a single character. For example, in the C language and in Java it is called “char”.
In JavaScript, there is no such type. There’s only one type: string
. A string may consist of zero characters (be empty), one character or many of them.
Boolean (logical type)
The boolean type has only two values: true
and false
.
This type is commonly used to store yes/no values: true
means “yes, correct”, and false
means “no, incorrect”.
For instance:
let nameFieldChecked = true; // yes, name field is checked let ageFieldChecked = false; // no, age field is not checked
Boolean values also come as a result of comparisons:
let isGreater = 4 > 1; alert( isGreater ); // true (the comparison result is "yes")
We’ll cover booleans more deeply in the chapter Logical operators.
The “null” value
The special null
value does not belong to any of the types described above.
It forms a separate type of its own which contains only the null
value:
let age = null;
In JavaScript, null
is not a “reference to a non-existing object” or a “null pointer” like in some other languages.
It’s just a special value which represents “nothing”, “empty” or “value unknown”.
The code above states that age
is unknown.
The “undefined” value
The special value undefined
also stands apart. It makes a type of its own, just like null
.
The meaning of undefined
is “value is not assigned”.
If a variable is declared, but not assigned, then its value is undefined
:
let age; alert(age); // shows "undefined"
Technically, it is possible to explicitly assign undefined
to a variable:
let age = 100; // change the value to undefined age = undefined; alert(age); // "undefined"
…But we don’t recommend doing that. Normally, one uses null
to assign an “empty” or “unknown” value to a variable, while undefined
is reserved as a default initial value for unassigned things.
Objects and Symbols
The object
type is special.
All other types are called “primitive” because their values can contain only a single thing (be it a string or a number or whatever). In contrast, objects are used to store collections of data and more complex entities.
Being that important, objects deserve a special treatment. We’ll deal with them later in the chapter Objects, after we learn more about primitives.
The symbol
type is used to create unique identifiers for objects. We have to mention it here for the sake of completeness, but also postpone the details till we know objects.
The typeof operator
The typeof
operator returns the type of the operand. It’s useful when we want to process values of different types differently or just want to do a quick check.
A call to typeof x
returns a string with the type name:
typeof undefined // "undefined" typeof 0 // "number" typeof 10n // "bigint" typeof true // "boolean" typeof "foo" // "string" typeof Symbol("id") // "symbol" typeof Math // "object" (1) typeof null // "object" (2) typeof alert // "function" (3)
The last three lines may need additional explanation:
Math
is a built-in object that provides mathematical operations. We will learn it in the chapter Numbers. Here, it serves just as an example of an object.- The result of
typeof null
is"object"
. That’s an officially recognized error intypeof
, coming from very early days of JavaScript and kept for compatibility. Definitely,null
is not an object. It is a special value with a separate type of its own. The behavior oftypeof
is wrong here. - The result of
typeof alert
is"function"
, becausealert
is a function. We’ll study functions in the next chapters where we’ll also see that there’s no special “function” type in JavaScript. Functions belong to the object type. Buttypeof
treats them differently, returning"function"
. That also comes from the early days of JavaScript. Technically, such behavior isn’t correct, but can be convenient in practice.
The typeof(x)
syntax
You may also come across another syntax: typeof(x)
. It’s the same as typeof x
.
To put it clear: typeof
is an operator, not a function. The parentheses here aren’t a part of typeof
. It’s the kind of parentheses used for mathematical grouping.
Usually, such parentheses contain a mathematical expression, such as (2 + 2)
, but here they contain only one argument (x)
. Syntactically, they allow to avoid a space between the typeof
operator and its argument, and some people like it.
Some people prefer typeof(x)
, although the typeof x
syntax is much more common.
Summary
There are 8 basic data types in JavaScript.
- Seven primitive data types:
number
for numbers of any kind: integer or floating-point, integers are limited by±(253-1)
.bigint
for integer numbers of arbitrary length.string
for strings. A string may have zero or more characters, there’s no separate single-character type.boolean
fortrue
/false
.null
for unknown values – a standalone type that has a single valuenull
.undefined
for unassigned values – a standalone type that has a single valueundefined
.symbol
for unique identifiers.
- And one non-primitive data type:
object
for more complex data structures.
The typeof
operator allows us to see which type is stored in a variable.
- Usually used as
typeof x
, buttypeof(x)
is also possible. - Returns a string with the name of the type, like
"string"
. - For
null
returns"object"
– this is an error in the language, it’s not actually an object.
In the next chapters, we’ll concentrate on primitive values and once we’re familiar with them, we’ll move on to objects.
Tasks
Tasks are being omitted from this post due to compatibility issues, you can visit the links below the perform them.
https://javascript.info/types
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